Articles by Maria Luigia Pagliani
Tradizione e innovazioni: alcune riflessioni sulla comunicazione nei musei
Abstract
The author describes the difficulties in making good use of Personal Computers for educational finality in Italian museum. These difficulties are produced by computer world disorder and by collections complexity. A good solution may be to realize a general communication's plan for museum. Therefore Personal Computers acquire a specific role in connection with the other media.
«Archeologia e Calcolatori» 1996, 7, 1071-1076; doi: 10.19282/ac.7.1996.92
Beni culturali, scuola e computer
Abstract
Hypertext allows a personalisation of the information, with the possibility of creating multiple manuals with various levels of complexity. Therefore, Hypertext is an excellent didactic tool for education, and indeed schools frequently use hypertext to explain historical and artistical questions about Cultural Heritage.
«Archeologia e Calcolatori» 1995, 6, 259-267
Archeologia, discipline umanistiche, modelli aziendali
Angelo Cerizza, Maria Luigia Pagliani
Abstract
The first part of the article deals with the problem of the relationship between the business world and the world of learning. In particular the author confirms the fundamental role of humanistic disciplines in the contemporary world and the necessity of the business world to recover their formative power. The second part of the article underlines archaeological trends as a “discipline” that can question the business world. The examination of computerised research undertaken up till now in the archaeological field of study shows a double purpose: the progress of scientific knowledge and the safeguard of cultural heritage. Among recent developments, the increase in the sectors devoted to didactics and the diffusion of knowledge are underlined.
«Archeologia e Calcolatori» 1993, 4, 197-202
Beni Culturali: didattica al computer
Abstract
Personal computers are able to organise complex information and to develop didactic experiences. In particular, new software makes use of audiovisual techniques, controlled by the computer, to create interactive experiences. This article discusses some of the principal interactive programs utilised in art exhibitions and highlights the power of multimedia programs in didactic activities. Some suggestions are also made regarding the use of multimedia programs.
«Archeologia e Calcolatori» 1992, 3, 199-206
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