Volumes / Supplements / 3 / Delannoy et al.

La réalité virtuelle: un outil pour la connaissance et la médiation scientifique. Application à la grotte Chauvet-Pont d’Arc (Ardèche, France)

Jean-Jacques Delannoy, Stéphane Jaillet, Benjamin Sadier

«Archeologia e Calcolatori» 2012, Supplemento 3, 411-426

Abstract

Since laser scanning first appeared, 3D restitutions are used increasingly on decorated archaeological and rock art sites. This communication aims at presenting such restitutions (from field data collection to modeling) as applied to the Chauvet Cave. It addresses a diversified set of questions. We shall start with questions raised by karstologists, for whom 3D models represent the base of a geomorphologic pattern and are then used to model, as close to reality as possible, landscapes as they were at the time of the human occupation of the site. From then on, other fields will benefit from the model. Our challenge is to include in the final virtual reality output all the requirements of geomorphology, archaeology, and cultural mediation in order to render the extraordinary richness of the Chauvet Cave.

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Subjects:

Virtual Reality and 3D Modelling Survey and excavations

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Publishers:

CNR - Istituto di Scienze del Patrimonio Culturale

Edizioni All'Insegna del Giglio