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Un prototipo di Augmented Reality per la valorizzazione della villa romana di Torre di Pordenone (Friuli Venezia Giulia)

Matteo Frassine, Anna Nicoletta Rigoni, Alessandro Bezzi, Luca Bezzi, Giuseppe Naponiello

«Archeologia e Calcolatori» 2014, 25, 189-206

Abstract

In 2008 a new excavation project started in the archaeological site of the Castle of Torre di Pordenone (Friuli Venezia Giulia, Italy), thanks to the efforts of the Municipality of Pordenone. During the archaeological campaign, a new rectangular building was discovered, in connection with the Roman villa already investigated in the 1930s. This building is divided into at least nine consecutive areas and the W side has a porticus supported by 8 pillars. Given the nature of the architectural elements, which are preserved in almost all cases at the foundation level, the Soprintendenza per i Beni Archeologici del Friuli Venezia Giulia (Nucleo Operativo di Pordenone), in cooperation with the Municipality of Pordenone and the Museo Archeologico del Friuli Occidentale, decided to test modern information technologies, in order to create a virtual tour, based on an accurate 3D reconstruction of the Roman building. The final prototype, developed for the project, has an Augmented Reality level that can be visualized through video-glasses (Head Mounted Display), thanks to the interaction with a high definition webcam and a tablet equipped with open source software.

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Subjects:

Virtual Reality and 3D Modelling Survey and excavations

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Publishers:

CNR - Istituto di Scienze del Patrimonio Culturale

Edizioni All'Insegna del Giglio