Volumes / Journal / 15 / Anderson

Digital spaces: Pompeii, the Internet, and beyond

Michael Andrew Anderson

«Archeologia e Calcolatori» 2004, 15, 449-464

Abstract

The emphasis of archaeological communication is no longer simply text on paper, but has moved on to encompass the expression of space and visibility. This paper discusses these new phenomena from the perspective of two recent projects, both of which presented spatial research material for dissemination on the World Wide Web. The first created a QuickTime virtual reality of Pompeii, Regio VI, and the second used an Internet based game engine to create a real-time virtual reconstruction of a Pompeian house. The paper also examines issues central to the integration of academia with the Internet and computing technology such as the advantages and disadvantages of using proprietary software and the opportunities and responsibilities presented by communication in the global community.

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Subjects:

Virtual Reality and 3D Modelling Survey and excavations

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Publishers:

CNR - Istituto di Scienze del Patrimonio Culturale

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