Ryan N. 2001, Documenting and validating Virtual Archaeology, «Archeologia e Calcolatori», 12, 245-273
Copy to clipboard Download: BibTeXDocumenting and validating Virtual Archaeology
«Archeologia e Calcolatori» 2001, 12, 245-273
Abstract
The use of Virtual Archaeology is expanding rapidly, not only in the museum and archaeology professions, but also in the broadcast media, tourism and heritage industries. Many concerns have been expressed about the lack of transparency and difficulty in validating the models and presentations used in these contexts. A case study is used to illustrate the role of metadata in addressing these problems. The paper argues that appropriate metadata documentation of projects may extend the critical apparatus that we take for granted in scientific papers into the world of distributed Virtual Archaeology. Three recently introduced XML languages for multimedia (SMIL), vector graphics (SVG) and virtual reality (X3D) applications are examined with particular reference to their metadata hosting capabilities. Finally, an outline proposal for a Virtual Archaeology Metadata Profile and Schema is presented, based on refinements of the Dublin Core and other metadata schemas.
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Subjects:
Virtual Reality and 3D Modelling Theoretical and methodological problems
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CNR - Istituto di Scienze del Patrimonio Culturale
Edizioni All'Insegna del Giglio
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