Articles by Cicero Moraes

2024 Open Access Article Download PDF BibTeX

Digital twins of archaeological finds: open source technologies applied to 3D scanning

Luca Bezzi, Alessandro Bezzi, Rupert Gietl, Cicero Moraes, Giuseppe Naponiello, Sara Airò, Andreas Putzer, Elena Silvestri

Abstract

This article aims to analyze the complex issue of 3D documentation of archaeological artifacts under different viewpoints: from potential technologies to current methodological limitations, in light of the obtained results. These results will be described based on direct experiences derived from specific archaeological projects, whose primary aim was indeed the creation of digital replicas of selected artifacts. Among the institutions involved in such projects are the MArTA (Museo Archeologico Nazionale di Taranto), the South Tyrol Museum of Archaeology, and the UMST (Unit. di Missione Strategica) of the Soprintendenza per i Beni e le Attività Culturali of the Autonomous Province of Trento (PAT).

«Archeologia e Calcolatori» 2024, 35.2, 203-214; doi: 10.19282/ac.35.2.2024.22

2016 Open Access Article Download PDF BibTeX

Torre dei Sicconi: progetto di ricostruzione e valorizzazione di un antico sito castellare trentino

Nicoletta Pisu, Alessandro Bezzi, Luca Bezzi, Cicero Moraes

Abstract

The old castle of Torre Sicconi was founded in 1201 by the Caldonazzo family on the hill (Monte Rive, TN) which rises above the village. In 1385 the fortress was badly damaged during the conflict against enemy troops from Vicenza and Verona. The castle was partially rebuilt in the same place, but during 16th century the political and social changes led to a progressive abandonment of the site. The ruins were definitively destroyed in 1915 by the Austro-Hungarian army. In 2005 the city council of Caldonazzo and the Archaeological Superintendency of Trento started a project to restore the site of Torre Sicconi. The project was divided into three phases: first, the castle was investigated by archaeologists who discovered many of the original buildings; then, the walls were consolidated and repaired and, in the meantime, the entire hill was converted from a wood to a botanical garden; lastly, all the data collected from the different research projects (historical, archaeological, architectural, survey, remote sensing, etc.) were used to rebuild the castle in a Virtual Reality World.

«Archeologia e Calcolatori» 2016, Supplemento 8, 263-270

2016 Open Access Article Download PDF BibTeX

FACCE. I molti volti della storia umana. Una mostra open source

Telmo Pievani, Moreno Tiziani, Alessandro Bezzi, Luca Bezzi, Cicero Moraes, Nicola Carrara

Abstract

In 2012 a partnership between Arc-Team s.r.l., Antrocom onlus and the Museum of Anthropology (University of Padua) started the Taung project, whose aim was the facial reconstruction of the fossil known as Taung child, a specimen of Australopithecus africanus discovered by Raymond Dart in 1924. It was a perfect pilot project of open research, developed with open tools and focused on sharing knowledge and data. On the basis of this experience, three years later the same partnership organized the exhibition called FACCE. I molti volti della storia umana, which opened to the general public in Padua on the 14th of February 2015. The main topics of this exhibition were the human face and the reconstruction of 27 skulls, 22 of them related to human evolution and 5 related to famous people connected to Padua (St. Anthony of Padua, Luca Belludi, Francesco Petrarca, Giovanni Battista Morgagni and the mummy of an Egyptian priest preserved in the museum’s collection). The common thread of this exhibition offers an opportunity to address well-known anthropology issues, highlighting how the boundaries of the study of this discipline have changed a lot over time, often coming to overturn today what was affirmed in the past. The main characteristic of this event is the fact that it can be considered an open source exhibition, maybe the first of its kind. All processes, from the scanning of skulls using Computer Vision techniques to the modelling of the faces and presentation of the results to the media, were performed using only Free and Open Source Software. Moreover, all the products (images, videos and augmented reality apps) will be released under the terms of the Creative Commons Attribution, which is a kind of license approved for free cultural work.

«Archeologia e Calcolatori» 2016, Supplemento 8, 271-279