Volumes / Journal / 13 / Costopoulos

Playful agents, inexorable process: elements of a coherent theory of iteration in anthropological simulation

Andre Costopoulos

«Archeologia e Calcolatori» 2002, 13, 259-265

Abstract

This paper presents an alternative to the purely sequential and arbitrary resolution of events in agent-based simulation for Anthropology. It is argued that an alternative system in which agents constantly evaluate their priorities in the light of the actions of other agents provides for more realistic social interaction and allows for the emergence of social-like processes in a computer agent population. A number of other problems, such as the production of survivorship curves from a threat environment, are also discussed.

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Subjects:

Simulation AI Theoretical and methodological problems

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Publishers:

CNR - Istituto di Scienze del Patrimonio Culturale

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